Ming Ming and The Cat Demo - Log 1: Patches ver.02


This game was build in-engine in Game maker 7, it's old but can do so much when l think of it.
If I can put it into code I can make it real, though I haven't don't much coding these days.
Bug Fixes
- "F" key Rewinding to an previous level error [Fixed]: Now stops at end of the stage list.
Re-coded Code
- Slow slops [Re-coded]: Now runs a little faster up slops (Not by much...)
- Global Values {Fiction} redone: Air control feels just a bit better. (has more of a sticky landing to have more control with jumping on platforms)
- Window Control: Window can now be resized freely.
With New PC, Come New Programing Rules:
Ming Ming May be in Secure mode when asked to run, as seen by the shield seen in the picture ^above^ this text. I'm guessing that the game can be toggled with PC Program settings. I may be able to fix this later but no promises with how windows keep changing things.
{It was the word "Patch" or "Patched" that caused the program to be flagged, Rename the file or Re-Download}
Files
Get Ming Ming and The Catastrophe [Demo]
Ming Ming and The Catastrophe [Demo]
2D Puzzle platformer
| Status | Prototype |
| Author | Shadowles Trigger |
| Genre | Platformer, Adventure, Puzzle |
| Tags | 2D, Fantasy, Indie, panic, quick_thinking, Retro, Singleplayer |
| Languages | English |
| Accessibility | Interactive tutorial |
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